implement data triggers

Turns out, my code was right the whole time, but the scheduled-player
package was not updated.
This commit is contained in:
Franzi 2023-09-30 10:38:51 +02:00
parent d3660931fb
commit 48a72a2757
2 changed files with 10 additions and 2 deletions

View file

@ -20,7 +20,7 @@ def idle(seconds, event_start, event_tz):
end = time.time() + seconds
log("sleeping for {} seconds".format(seconds))
while time.time() < end:
send_data = {"day": "??", "time": time.time()}
send_data = {"day": "??", "time": int(time.time())}
if event_start is not None:
event_now = datetime.now(event_tz)
utc_now = datetime.now(pytz.utc)