tile.lua: we don't need event json here

This commit is contained in:
Franzi 2023-12-18 06:47:29 +01:00
parent 5a39b0d14b
commit 761b6c0ec3

View file

@ -9,7 +9,6 @@ local white = resource.create_colored_texture(1,1,1)
local fallback_track_background = resource.create_colored_texture(.5,.5,.5,1) local fallback_track_background = resource.create_colored_texture(.5,.5,.5,1)
local schedule = {} local schedule = {}
local event = {}
local rooms = {} local rooms = {}
local all_next_talks = {} local all_next_talks = {}
local room_next_talks = {} local room_next_talks = {}
@ -59,11 +58,6 @@ function M.updated_schedule_json(new_schedule)
schedule = new_schedule.talks schedule = new_schedule.talks
end end
function M.updated_event_json(new_info)
log("new event info")
event = new_info
end
local function wrap(str, font, size, max_w) local function wrap(str, font, size, max_w)
local lines = {} local lines = {}
local space_w = font:width(" ", size) local space_w = font:width(" ", size)