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fix rendering error when using non-animated room name
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1 changed files with 1 additions and 1 deletions
2
tile.lua
2
tile.lua
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@ -363,7 +363,7 @@ local function view_room(starts, ends, config, x1, y1, x2, y2)
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if animate then
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a.draw(now, x1, y1, x2, y2)
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else
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font:write(x1+x, y1, line, font_size, r,g,b,1)
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font:write(x1+x, y1, current_room, font_size, r,g,b,1)
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end
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end
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end
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