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tile.lua: fix detection of talks that started long ago, but are still running
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tile.lua
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tile.lua
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@ -98,7 +98,7 @@ local function check_next_talks()
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-- Ignore all talks that started long before now or have already
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-- ended here. We don't want to announce these.
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if talk.start_ts > min_start and talk.end_ts > time then
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if (talk.start_ts > min_start and talk.end_ts > time) or talk.end_ts > time then
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-- is this in *this* room, or somewhere else?
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if current_room and talk.room == current_room then
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room_next_talks[#room_next_talks+1] = talk
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