add option to have different font for headline

This commit is contained in:
Franzi 2023-12-18 07:14:28 +01:00
parent 11751552e9
commit e3d2fee4f3
2 changed files with 27 additions and 19 deletions

View file

@ -7,8 +7,14 @@
"title": "Design",
"type": "section"
}, {
"title": "Font",
"ui_width": 12,
"title": "Font (headline",
"ui_width": 6,
"name": "font_headline",
"type": "font",
"default": "silkscreen.ttf"
}, {
"title": "Font (running text)",
"ui_width": 6,
"name": "font",
"type": "font",
"default": "silkscreen.ttf"

View file

@ -4,7 +4,8 @@ local json = require "json"
local helper = require "helper"
local anims = require(api.localized "anims")
local font
local font_running
local font_headline
local white = resource.create_colored_texture(1,1,1)
local fallback_track_background = resource.create_colored_texture(.5,.5,.5,1)
@ -39,7 +40,8 @@ end
function M.updated_config_json(config)
log("running on device ".. tostring(sys.get_env "SERIAL"))
font = resource.load_font(api.localized(config.font.asset_name))
font_running = resource.load_font(api.localized(config.font.asset_name))
font_headline = resource.load_font(api.localized(config.font_headline.asset_name))
show_language = config.show_language
show_track = config.show_track
@ -134,7 +136,7 @@ local function view_next_talk(starts, ends, config, x1, y1, x2, y2)
local E = ends
local function text(...)
return a.add(anims.moving_font(S, E, font, ...))
return a.add(anims.moving_font(S, E, font_running, ...))
end
local x, y = 0, 0
@ -148,7 +150,7 @@ local function view_next_talk(starts, ends, config, x1, y1, x2, y2)
local current_talk = room_next_talks[1]
local col1 = 0
local col2 = 35 + font:width("in XXX min", time_size)
local col2 = 35 + font_running:width("in XXX min", time_size)
if #schedule == 0 then
text(col2, y, "Fetching talks...", time_size, rgba(default_color,1))
@ -180,7 +182,7 @@ local function view_next_talk(starts, ends, config, x1, y1, x2, y2)
title = title .. " (" .. current_talk.locale .. ")"
end
local lines = wrap(title, font, title_size, a.width - col2)
local lines = wrap(title, font_running, title_size, a.width - col2)
for idx = 1, math.min(5, #lines) do
text(col2, y, lines[idx], title_size, rgba(default_color,1))
y = y + title_size
@ -188,7 +190,7 @@ local function view_next_talk(starts, ends, config, x1, y1, x2, y2)
y = y + 20
-- Show abstract only if it fits into the drawing area completely
local lines = wrap(current_talk.abstract, font, abstract_size, a.width - col2)
local lines = wrap(current_talk.abstract, font_running, abstract_size, a.width - col2)
if show_abstract and a.height > (y + #lines*abstract_size + 20) then
for idx = 1, #lines do
text(col2, y, lines[idx], abstract_size, rgba(default_color,1))
@ -244,12 +246,12 @@ local function view_all_talks(starts, ends, config, x1, y1, x2, y2)
-- always leave room for 15px of track bar
local col1 = 0
local col2 = 35 + font:width("XXX min ago", time_size)
local col2 = 35 + font_running:width("XXX min ago", time_size)
local x, y = 0, 0
local function text(...)
return a.add(anims.moving_font(S, E, font, ...))
return a.add(anims.moving_font(S, E, font_running, ...))
end
if #schedule == 0 then
@ -270,7 +272,7 @@ local function view_all_talks(starts, ends, config, x1, y1, x2, y2)
local title_lines = wrap(
title,
font, title_size, a.width - col2
font_running, title_size, a.width - col2
)
local info_line = talk.room
@ -284,7 +286,7 @@ local function view_all_talks(starts, ends, config, x1, y1, x2, y2)
local info_lines = wrap(
info_line,
font, info_size, a.width - col2
font_running, info_size, a.width - col2
)
if y + #title_lines * title_size + 3 + #info_lines * info_size > a.height then
@ -305,7 +307,7 @@ local function view_all_talks(starts, ends, config, x1, y1, x2, y2)
else
talk_time = string.format("%d min ago", math.ceil(-delta/60))
end
local time_width = font:width(talk_time, time_size)
local time_width = font_running:width(talk_time, time_size)
text(col2 - 35 - time_width, y, talk_time, time_size, rgba(default_color, 1))
if show_track and talk.track and talk.track.color then
@ -350,11 +352,11 @@ local function view_room(starts, ends, config, x1, y1, x2, y2)
local E = ends
local function text(...)
return a.add(anims.moving_font(S, E, font, ...))
return a.add(anims.moving_font(S, E, font_headline, ...))
end
local x = 0
local w = font:width(current_room, font_size)
local w = font_headline:width(current_room, font_size)
if align == "right" then
x = a.width - w
elseif align == "center" then
@ -366,7 +368,7 @@ local function view_room(starts, ends, config, x1, y1, x2, y2)
if animate then
a.draw(now, x1, y1, x2, y2)
else
font:write(x1+x, y1, current_room, font_size, r,g,b,1)
font_headline:write(x1+x, y1, current_room, font_size, r,g,b,1)
end
end
end
@ -385,12 +387,12 @@ local function view_day(starts, ends, config, x1, y1, x2, y2)
local E = ends
local function text(...)
return a.add(anims.moving_font(S, E, font, ...))
return a.add(anims.moving_font(S, E, font_running, ...))
end
local x = 0
local line = string.format(template, day)
local w = font:width(line, font_size)
local w = font_running:width(line, font_size)
if align == "right" then
x = a.width - w
elseif align == "center" then
@ -402,7 +404,7 @@ local function view_day(starts, ends, config, x1, y1, x2, y2)
if animate then
a.draw(now, x1, y1, x2, y2)
else
font:write(x1+x, y1, line, font_size, r,g,b,1)
font_running:write(x1+x, y1, line, font_size, r,g,b,1)
end
end
end