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https://github.com/Kunsi/scheduled-plugin-pretalx-broadcast-tools.git
synced 2024-12-22 08:12:44 +00:00
add option to display two room-specific images in "view info" tile
This commit is contained in:
parent
03de4e4ec2
commit
f9ee34ea5c
2 changed files with 76 additions and 37 deletions
16
node.json
16
node.json
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@ -126,6 +126,22 @@
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"hint": "Room-Specific text B",
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"rows": 6,
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"default": ""
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}, {
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"title": "Image A",
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"ui_width": 6,
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"name": "image_a",
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"hint": "Room-Specific image A",
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"type": "resource",
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"valid": ["image"],
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"default": "empty.png"
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}, {
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"title": "Image B",
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"ui_width": 6,
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"name": "image_b",
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"hint": "Room-Specific image B",
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"type": "resource",
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"valid": ["image"],
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"default": "empty.png"
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}]
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}]
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}
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97
tile.lua
97
tile.lua
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@ -20,6 +20,8 @@ local room_next_talks = {}
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local current_room
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local text_a
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local text_b
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local image_a
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local image_b
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local day = 0
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local time = 0
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local clock = "??"
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@ -69,6 +71,8 @@ function M.updated_config_json(config)
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current_room = room.name
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text_a = room.text_a
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text_b = room.text_b
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image_a = resource.load_image(room.image_a)
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image_b = resource.load_image(room.image_b)
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end
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end
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end
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@ -491,7 +495,8 @@ local function view_info(starts, ends, config, x1, y1, x2, y2)
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local animate = config.info_animate or true
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local default_color = {helper.parse_rgb(config.color or "#ffffff")}
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local r,g,b = helper.parse_rgb(config.color or "#ffffff")
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local text_source = config.info_text_source or "a"
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-- keep this as "info_text_source" to not break existing setups
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local info_source = config.info_text_source or "a"
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local a = anims.Area(x2 - x1, y2 - y1)
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@ -502,43 +507,22 @@ local function view_info(starts, ends, config, x1, y1, x2, y2)
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return a.add(anims.moving_font(S, E, ...))
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end
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local info_text = text_a
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if text_source == "b" then
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info_text = text_b
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local info_mode = "text"
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local info_content = text_a
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if info_source == "b" then
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info_content = text_b
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elseif info_source == "image_a" then
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info_mode = "image"
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info_content = image_a
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elseif info_source == "image_b" then
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info_mode = "image"
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info_content = image_b
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end
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local y = 0
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for line in string.gmatch(info_text.."\n", "([^\n]*)\n") do
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if line ~= "" then
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local lines = wrap(
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line,
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font_text, font_size, a.width
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)
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for idx = 1, #lines do
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local x = 0
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local w = font_text:width(lines[idx], font_size)
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if align == "right" then
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x = a.width - w
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elseif align == "center" then
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x = (a.width - w) / 2
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end
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text(font_text, x, y, lines[idx], font_size, rgba(default_color,.8))
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y = y + font_size
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end
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else
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y = y + font_size*0.5
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end
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end
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for now in api.frame_between(starts, ends) do
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if animate then
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a.draw(now, x1, y1, x2, y2)
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else
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local y = 0
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for line in string.gmatch(info_text.."\n", "([^\n]*)\n") do
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if info_mode == "text" then
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local y = 0
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for line in string.gmatch(info_content.."\n", "([^\n]*)\n") do
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if line ~= "" then
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local lines = wrap(
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line,
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font_text, font_size, a.width
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@ -554,9 +538,48 @@ local function view_info(starts, ends, config, x1, y1, x2, y2)
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x = (a.width - w) / 2
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end
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font_text:write(x, y, lines[idx], font_size, r,g,b,1)
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text(font_text, x, y, lines[idx], font_size, rgba(default_color,.8))
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y = y + font_size
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end
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else
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y = y + font_size*0.5
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end
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end
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for now in api.frame_between(starts, ends) do
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if animate then
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a.draw(now, x1, y1, x2, y2)
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else
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local y = 0
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for line in string.gmatch(info_content.."\n", "([^\n]*)\n") do
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local lines = wrap(
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line,
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font_text, font_size, a.width
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)
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for idx = 1, #lines do
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local x = 0
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local w = font_text:width(lines[idx], font_size)
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if align == "right" then
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x = a.width - w
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elseif align == "center" then
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x = (a.width - w) / 2
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end
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font_text:write(x, y, lines[idx], font_size, r,g,b,1)
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y = y + font_size
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end
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end
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end
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end
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else
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a.moving_image(S, E, info_content, x1, y1, x2, y2)
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for now in api.frame_between(starts, ends) do
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if animate then
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a.draw(now, x1, y1, x2, y2)
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else
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util.draw_correct(info_content, x1, y1, x2, y2)
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end
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end
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end
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