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all_talks/room_name: fix missing defaults
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1 changed files with 2 additions and 2 deletions
4
tile.lua
4
tile.lua
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@ -233,7 +233,7 @@ end
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local function view_all_talks(starts, ends, config, x1, y1, x2, y2)
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local title_size = config.font_size or 70
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local default_color = {helper.parse_rgb(config.color or "#ffffff")}
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local show_speakers = config.all_speakers
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local show_speakers = config.all_speakers or true
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local a = anims.Area(x2 - x1, y2 - y1)
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@ -337,7 +337,7 @@ end
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local function view_room(starts, ends, config, x1, y1, x2, y2)
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local font_size = config.font_size or 70
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local align = config.room_align or "left"
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local animate = config.room_animate
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local animate = config.room_animate or true
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local default_color = {helper.parse_rgb(config.color or "#ffffff")}
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local r,g,b = helper.parse_rgb(config.color or "#ffffff")
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